Warhammer Online quests will include elements of both PvE and PvP. Each quest is classified according to how much interaction with players of the opposite realm is involved; green for pure PvE quests, yellow for PvE quests which require players to enter RvR areas, or red for quests which require direct PvP action to complete.
Quests are further divided into five major types:
* Public quests
These are quests which take place in an area of the game world that anyone in that area can participate in. Upon entering a public quest area, players are notified of the current public quest and can then choose to participate if they wish. All participants are rewarded upon success according to how much effort they contributed to the quest.
* RvR quests
Also known as conflict quests, these are similar to public quests except for the fact that the opposing faction is simultaneously given a quest with a goal that contradicts yours. For example, with a quest involving wounded Dwarfs, Order players will be trying to heal them while at the same time Destruction players will be trying to kill them to collect trophies.
* Kill collector quests
The basic goal of this kind of quest is to kill mobs. Rewards, however, will be given out regardless of whether anyone asked you to go hunting or not. If your rampage was useful to someone, expect to be rewarded for it. It’s fair to say that for every mob in the game there will be a NPC somewhere offering a reward to players who kill them.
* Exploration quests
Also known as Christmas quests, these reward a player for being adventurous and exploring the Warhammer world, offering large rewards for relatively little effort.
* Tome quests
These refer to special quests you receive directly from the Tome of Knowledge, your in-game information resource. Few details have been released so far about exactly what these involve.




































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